Munich, Germany

WastedStudios.

Independent game studio based in Munich.
We craft original games built around exploration, curiosity, and worlds players want to spend time in.

About

Built with care.
Built to last.

Wasted Studios is an independent game studio based in Munich. For more than a decade, our team has worked across demanding interactive projects in games and immersive media.

Today, we are focused on creating original games that invite players into thoughtfully crafted worlds, designed to be explored at your own pace.

Current Project

Project
Brightwater

Project Brightwater is an adventure game centered on exploration, puzzles, and a sense of discovery. It is designed to feel inviting, readable, and rewarding to explore.

More will be shared when the time is right.

Experience

Experience that
shapes our work

Our team has contributed to and shipped projects across PC and console, collaborating with experienced studios and partners.
Snow
Co-Development
SNOW is an open world, free-to-play winter sports game where players explore a vast mountain across a range of disciplines including skiing, snowboarding and snowmobiling. As co-developers on the project, we were deeply embedded in the game's ongoing development, working across feature implementation, content updates, level design and world building. We also took on substantial engine work, driving upgrades and technical improvements throughout the project's lifetime. Performance was another key pillar of our involvement, with dedicated work on both general optimization and netcode to keep the multiplayer experience running smoothly.
Hunt: Showdown 1896
External Contribution
Hunt: Showdown 1896 is a competitive extraction shooter with atmospheric world design developed by Crytek. As external contributors, we supported the team across UI development and automated testing. The area where we were most heavily involved was performance engineering, contributing extensively to profiling, optimization efforts and the overall performance quality of the game.
Game Engine Expertise
Experience
Real-time engine expertise is at the core of what we do. Our team has accumulated deep, production-proven knowledge across multiple major engines through work on shipped titles and live games, covering everything from engine upgrades and tooling to rendering pipelines, performance optimization and low-level systems engineering.
Engines
CRYENGINE · Unreal Engine · Unity3D
PC & Console
Broad platform skillset
Shipping across multiple platforms requires more than just porting code. Our team has real production experience across all major PC and console platforms, including the platform-specific optimizations, certification pipelines and storefront requirements that come with delivering quality titles to players wherever they are.
Platforms
Microsoft Xbox · Sony PlayStation · Nintendo Switch · PC · Mac

Trusted collabs

Selected partners and collaborations

Studio

What we
do.

From concept to ship, we bring discipline, craft, and creative ambition to every project we touch.

Original Game Development

End-to-end design, build, and polish of original titles from concept through launch.

Narrative-Driven World Building

Crafting layered worlds with environmental storytelling and player-driven discovery.

Core Gameplay Systems

Solid mechanical foundations that feel responsive, fair, and deeply engaging.

Production Discipline & Realistic Scope

Transparent planning and milestone-driven delivery with no compromises on quality.

CRYENGINE, Unreal & Unity Experience

Deep technical familiarity across the industry's leading real-time platforms.

Get in touch

Let's build
something
together

Let’s Build Something Together

For publishing, funding, or partnership inquiries, feel free to reach out.